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                            <title><![CDATA[ Latest from Next TV in Warner-bros-digital-networks-group ]]></title>
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        <description><![CDATA[ All the latest warner-bros-digital-networks-group content from the Next TV team ]]></description>
                                    <lastBuildDate>Wed, 14 Feb 2018 16:56:00 +0000</lastBuildDate>
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                                                            <title><![CDATA[ Machinima Rebrands as It Refocuses on Gamers ]]></title>
                                                                                                                                                                                                <link>https://www.nexttv.com/news/machinima-rebrands-it-refocuses-gamers-418145</link>
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                            <![CDATA[ Machinima Rebrands as It Refocuses on Gamers ]]>
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                                                                        <pubDate>Wed, 14 Feb 2018 16:56:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Platforms]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Jeff Baumgartner ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gHVqkVrdYCmxDGXnFtxdk7" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/gHVqkVrdYCmxDGXnFtxdk7.jpg" mos="https://cdn.mos.cms.futurecdn.net/gHVqkVrdYCmxDGXnFtxdk7.jpg" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pull-"></p></div></div></figure><p>Machinima, the digitally-focused service focused on gamers and fandom, has moved ahead with a rebranding and a revised strategy spanning content and distribution.  </p><p>The shift, which comes about two years after <a href="https://www.nexttv.com/news/warner-bros-deals-machinima-409189" data-original-url="https://www.multichannel.com/news/warner-bros-deals-machinima-409189">Warner Bros acquired Machinima</a>, is about much more than a logo change, tying into a larger strategy that will enable Machinima to focus on gamers and continue to extend well beyond its YouTube roots.</p><p>A major strategic priority out of the rebrand is to ensure that Machinima is “laser-focused on the gamer audience,” said Russell Arons, who was named general manager of Machinima about a year ago. “Machinima, over the past couple of years became a little more broad in how it was focusing. I wanted to bring it back to gamers.”</p><p><a href="https://www.nexttv.com/news/russell-arons-named-gm-machinima-411601" data-original-url="https://www.multichannel.com/news/russell-arons-named-gm-machinima-411601">RELATED: Russell Arons Named GM of Machinima </a></p><p>At last check, Machinima’s service has about 140 million monthly uniques.</p><p>To strengthen its connection with its core audience, Machinima will lavish more attention on the white-hot eSports market (keeping tabs on online and physical tournaments and events), shoring up partnerships with major game publishers, creating digitally-driven stories about characters from popular gaming titles, and working more closely with talent and influencers from the gaming community.</p><p>“It’s really [about] keeping our eye on the gaming audience,” Arons said. “We wanted to reestablish our relationship with talent and connecting them into the core of Machinima more than ever.”</p><p>Machinima’s talent network is being realigned to focus the development of content and new channels in four content areas: Action/First Person Shooters; Role Playing Games; Fighting/Sports games; and Sandbox games.</p><p>Changes in that direction include the combination of the head of Machinima’s talent network with the head of its owned-and-operated channels and programming.</p><p>“We’re connecting the dots between these two groups more than ever,” Arons said, adding that the talent base will start to appear at increasing frequencies in Machinima’s programming.</p><p>The rebrand also comes as Machinima continues to diversify its distribution strategy well beyond YouTube using a blend of short- and long-form programming.</p><p>That includes a linear-style 24/7 offering on Twitch, the Amazon-owned streaming service that debuted last November, and working with internal partners like The CW.</p><p><a href="https://www.nexttv.com/news/machinima-launches-channel-twitch-416443" data-original-url="https://www.multichannel.com/news/machinima-launches-channel-twitch-416443">RELATED: Machinima Launches Channel on Twitch</a></p><p>Machinima has also forged linkages with Facebook Watch in the form of three shows – Co-Op Connection (a gamer-focused dating show); <em>Dank/Fire</em> (a humor offering for that audience); and <em>Action Figures Comics</em> (a series dedicated to comics, superheroes and fandom). Machinima plans to launch two more Facebook series this spring: <em>Gaming Rap Battles</em> and <em>Win, Mine or Die.</em></p><p>“We want to be anywhere the gamers are…and tap into audiences that maybe we necessarily haven’t found on YouTube,” Arons said.</p><p>Machinima has also teed up a new slate of programming that includes <em>Machinima: Game On</em> (exclusive gamer fan programs and tournaments at events such as PAX South, E3, and TwitchCon); <em>Body Count Fighting</em> (a focus on titles such as <em>Injustice 2</em>, <em>Mortal Kombat</em>, <em>Street Fighter</em> and <em>Tekken</em>, including live eSports tournaments every 6-8 weeks); <em>VR Power Hour</em> (focused on virtual reality, augmented reality and mixed reality); and <em>Game Night</em> (billed as a next-gen online LAN party.)</p><p>There’s now also a tighter integration with Warner Bros. and its studio divisions, such as WB Pictures, Warner Bros. Interactive Entertainment, DC Entertainment and The CW.</p><p>“Machinima is building on a solid foundation that is resonating with its growing audience while celebrating the best fandoms and gamer content,” Craig Hunegs, president of business and strategy, Warner Bros. Television Group, and president of Warner Bros. Digital Networks, said in a statement. “This rebranding highlights Machinima as one of the most unique and successful platforms in the industry.”</p><p>More about Machinima’s rebrand and revised strategy will be features in the Platforms section of the Feb. 19 issue of <em>Multichannel News</em>.</p>
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                                                            <title><![CDATA[ Jay Levine Upped at Warner Bros. Digital Unit ]]></title>
                                                                                                                                                                                                <link>https://www.nexttv.com/news/jay-levine-upped-warner-bros-digital-unit-411542</link>
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                            <![CDATA[ Jay Levine Upped at Warner Bros. Digital Unit ]]>
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                                                                        <pubDate>Wed, 15 Mar 2017 18:49:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Content]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jeff Baumgartner ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="oz2JW6hUVkzqfkm32piSMX" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/oz2JW6hUVkzqfkm32piSMX.jpg" mos="https://cdn.mos.cms.futurecdn.net/oz2JW6hUVkzqfkm32piSMX.jpg" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pull-"></p></div></div></figure><p>Warner Bros. Digital Networks Group has promoted Jay Levine to EVP, where he will play a lead role in guiding the unit’s development and build out of OTT services.</p><p>Levine, who reports to Craig Hunegs, president, business and strategy at Warner Bros. Television Group, president, Warner Bros. Digital Networks Group, will also seek growth of the division’s digital native content footprint and head up the group’s day-to-day operations, including ad sales, distribution, finance, business development and planning.  </p><p>Founded last June, Warner Bros. Digital Networks Group is tasked with building OTT services, producing digital native content, growing Warner Bros.’ direct-to-consumer capabilities, as well as building a “digital-first team” at the studio.  WBDNG, which also works with HBO and Turner, has a portfolio that includes includes DramaFever, Stage 13, Ellen Digital Ventures and the Boomerang partnership with Turner, and Uninterrupted, a collaboration with LeBron James and Maverick Carter. More services will be announced in the company months, the company said.</p><p>RELATED: Turner, Warner Bros. Launch Cartoon Streaming Service</p><p>“Jay has been instrumental in helping us define the company’s digital strategy and build the Warner Bros. Digital Networks Group,” Hunegs said in a statement. “I have worked closely with him in our TV Group and I am pleased he is now taking on a key leadership role in this fast-growing, impactful, direct-to-consumer hub at Warner Bros.”</p><p>Levine, who joined the company in 2009, most recently served as SVP, business & strategic planning at Warner Bros. Television, and played a key role in the expansion of The CW through digital partnerships with Netflix and Hulu, and new linear and on-demand distribution windows for WBTVG. He is also late of The Walt Disney Company and ESPN, and started his career at Bear, Stearns & Co. Inc.. Levine earned both his Bachelor of Science in Economics and a MBA in Accounting and Finance from The Wharton School at the University of Pennsylvania.        </p>
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